Runes of Gallidon Player's Handbook for use with Dungeons & Dragons 4e

The Runes of Gallidon Player's Handbook is designed for use with Wizards of the Coast's Dungeons & Dragons 4th edition. This book provides a framework and suggestions for building 4E campaigns using the Runes of Gallidon setting.

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The attached Runes of Gallidon Player's Handbook contains materials that are the property of Wizards of the Coast and are used with permission under the Dungeons & Dragons 4th Edition Game System License (GSL). If you wish to use of these materials, you are responsible for obtaining permission and complying with the GSL.

All other materials are licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported license.

Cover illustration Beyond the Veil by Andy Underwood

This Work set in Runes of Gallidon —

Available under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported license.

First Published September, 2009

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I'm hoping to improve the Player's Handbook as the world of Gallidon grows. Hopefully, we can release a new version as the new works are created.

For all RoG Artisans, you can have an impact on the work by just submitting new RoG works. I'll try to generate the 4E content by trying to figure out the best way to fit it into the 4E rules. If you already have some ideas, but aren't familiar with 4E just let me know and we can work together.

If you're familiar with D&D 4E and would like to create your own spells, monster templates, etc. then just post your content via the forums or send me a note. If you submit new content, then make sure you read over the GSL rules (at Wizards of the Coasts d20 web site). I'll review the content, but it's easier if the submitter is also familiar with the rules.

There have been numerous changes to Gallidon recently. Will the book reflect that?